Run failed
Unknown error
Navigate to the main menu
5 steps so far
Start or continue gameplay — skip any intros or cutscenes and reach a stable gameplay screen with no menus visible
5 steps so far
If the game has quality presets (e.g. Low/Medium/High/Ultra), test them from lowest to highest. After each preset, return to gameplay, call measure_fps, and record the preset name and FPS in game.md. Stop when FPS drops below 30fps. If the game has no presets, note that in game.md and mark the goal complete immediately.
49 steps so far
Optimize for 60fps: first, go to gameplay and measure FPS. If FPS is already >= 60, call report_settings with the current settings and mark the goal complete — no changes needed. Otherwise, increase individual settings one at a time (cheapest first: textures, post-processing, particles, anti-aliasing, reflections, volumetric effects, shadows, ray tracing). After each change, return to gameplay and check FPS. Keep the change if FPS >= 60, otherwise revert it and try the next setting. Stop when all settings have been tried.
8 steps so far
Optimize for 40fps: first, go to gameplay and measure FPS. If FPS is already >= 40, call report_settings with the current settings and mark the goal complete — no changes needed. Otherwise, increase individual settings one at a time (cheapest first: textures, post-processing, particles, anti-aliasing, reflections, volumetric effects, shadows, ray tracing). After each change, return to gameplay and check FPS. Keep the change if FPS >= 40, otherwise revert it and try the next setting. Stop when all settings have been tried.
8 steps so far
Timeline
Steps
| Goal / Step | Status | Duration | Cost | FPS | |
|---|---|---|---|---|---|
Goal 1: Navigate to the main menu5 steps | |||||
Goal 2: Start or continue gameplay — skip any intros or cutscenes and reach a stable gameplay screen with no menus visible5 steps | |||||
Goal 3: If the game has quality presets (e.g. Low/Medium/High/Ultra), test them from lowest to highest. After each preset, return to gameplay, call measure_fps, and record the preset name and FPS in game.md. Stop when FPS drops below 30fps. If the game has no presets, note that in game.md and mark the goal complete immediately.49 steps | |||||
Goal 4: Optimize for 60fps: first, go to gameplay and measure FPS. If FPS is already >= 60, call report_settings with the current settings and mark the goal complete — no changes needed. Otherwise, increase individual settings one at a time (cheapest first: textures, post-processing, particles, anti-aliasing, reflections, volumetric effects, shadows, ray tracing). After each change, return to gameplay and check FPS. Keep the change if FPS >= 60, otherwise revert it and try the next setting. Stop when all settings have been tried.8 steps | |||||
Goal 5: Optimize for 40fps: first, go to gameplay and measure FPS. If FPS is already >= 40, call report_settings with the current settings and mark the goal complete — no changes needed. Otherwise, increase individual settings one at a time (cheapest first: textures, post-processing, particles, anti-aliasing, reflections, volumetric effects, shadows, ray tracing). After each change, return to gameplay and check FPS. Keep the change if FPS >= 40, otherwise revert it and try the next setting. Stop when all settings have been tried.8 steps | |||||

