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Hollow Knight

Hollow Knight

✗ Failed

Duration

13m

LLM Cost

$0.073

Goals

4 / 5

Target

60fps

Avg FPS

60

1% Low

60

FPS over time

Run ID: b45c54d520bb

Run failed

Unknown error

Testing Plan4 of 5 goals completed
Goal 1

Navigate to the main menu

5 steps so far

Goal 2

Start or continue gameplay — skip any intros or cutscenes and reach a stable gameplay screen with no menus visible

5 steps so far

Goal 3

If the game has quality presets (e.g. Low/Medium/High/Ultra), test them from lowest to highest. After each preset, return to gameplay, call measure_fps, and record the preset name and FPS in game.md. Stop when FPS drops below 30fps. If the game has no presets, note that in game.md and mark the goal complete immediately.

49 steps so far

Goal 4

Optimize for 60fps: first, go to gameplay and measure FPS. If FPS is already >= 60, call report_settings with the current settings and mark the goal complete — no changes needed. Otherwise, increase individual settings one at a time (cheapest first: textures, post-processing, particles, anti-aliasing, reflections, volumetric effects, shadows, ray tracing). After each change, return to gameplay and check FPS. Keep the change if FPS >= 60, otherwise revert it and try the next setting. Stop when all settings have been tried.

8 steps so far

Goal 5

Optimize for 40fps: first, go to gameplay and measure FPS. If FPS is already >= 40, call report_settings with the current settings and mark the goal complete — no changes needed. Otherwise, increase individual settings one at a time (cheapest first: textures, post-processing, particles, anti-aliasing, reflections, volumetric effects, shadows, ray tracing). After each change, return to gameplay and check FPS. Keep the change if FPS >= 40, otherwise revert it and try the next setting. Stop when all settings have been tried.

8 steps so far

Timeline

Steps

Goal / Step
Goal 1: Navigate to the main menu5 steps
Goal 2: Start or continue gameplay — skip any intros or cutscenes and reach a stable gameplay screen with no menus visible5 steps
Goal 3: If the game has quality presets (e.g. Low/Medium/High/Ultra), test them from lowest to highest. After each preset, return to gameplay, call measure_fps, and record the preset name and FPS in game.md. Stop when FPS drops below 30fps. If the game has no presets, note that in game.md and mark the goal complete immediately.49 steps
Goal 4: Optimize for 60fps: first, go to gameplay and measure FPS. If FPS is already >= 60, call report_settings with the current settings and mark the goal complete — no changes needed. Otherwise, increase individual settings one at a time (cheapest first: textures, post-processing, particles, anti-aliasing, reflections, volumetric effects, shadows, ray tracing). After each change, return to gameplay and check FPS. Keep the change if FPS >= 60, otherwise revert it and try the next setting. Stop when all settings have been tried.8 steps
Goal 5: Optimize for 40fps: first, go to gameplay and measure FPS. If FPS is already >= 40, call report_settings with the current settings and mark the goal complete — no changes needed. Otherwise, increase individual settings one at a time (cheapest first: textures, post-processing, particles, anti-aliasing, reflections, volumetric effects, shadows, ray tracing). After each change, return to gameplay and check FPS. Keep the change if FPS >= 40, otherwise revert it and try the next setting. Stop when all settings have been tried.8 steps