An open database of PC game settings.
Built automatically from real game menus. Anyone can browse, search, or grab the raw data.
Reading menus is what works today. Teaching it to play games and capture frame-rate data is what we're working on next — roadmap.
What the Steam store page doesn't tell you.
Which version of FSR. Whether gyro is native or routed through Steam Input. How far subtitle scaling actually goes. The kind of detail that's usually buried in a forum thread, now in one searchable catalog.
Pick a setting. See which games have it.
Click any of these and the catalog filters down to the games we've found it in. “DLSS” pulls up every game with DLSS; “native gyro” pulls up every game that mentions gyro in its own menus.
Upscaling & resolution scaling
in 50% of gamesFSR, DLSS, XeSS, TSR, fixed and dynamic scaling
HDR & brightness
in 50% of gamesHDR10, scRGB, paper white, brightness
Display output
in 90% of gamesmode, resolution, refresh rate, vsync, frame cap
Graphics quality
in 70% of gamestextures, shadows, effects, anti-aliasing, ray tracing
Camera & post-processing
in 70% of gamesFOV, camera shake, motion blur, film grain
Input & controls
in 90% of gamesremapping, controller, vibration, gyro
Accessibility
in 60% of gamesaim assist, colorblind, HUD and subtitle scaling
It's a pretty boring loop, honestly.
Every screenshot and every decision is saved, so when something looks wrong you can see exactly what happened.
- 01
Start
Boot the game and wait for the title screen.
- 02
Screenshot
Take a screenshot of every screen it opens.
- 03
Read
Pull the text out of each screenshot.
- 04
Click around
Open every settings screen in the menu.
- 05
Recognize
Spot which setting is which.
- 06
Save
Keep the screenshot and menu path.
- 07
Publish
Add the settings to the catalog and the API.
Pick a game and dig in.
The catalog has every game we've walked through so far. Or watch the testing lab — it shows what's running right now.


